I've been looking through a lot of art blogs for combinations of colours or styles that I really like, but it all comes down to a really bright, colourful and cartoony game. With such small screens it becomes incredibly important to be able to easily distinguish what's on the screen, and the best way to do that will be to have things flashing with big bold colours.
Not to mention the bomberman franchise was really awesome until they decided to take a more serious twist (see Bomberman: Act Zero). Even their newer games are pretty cool after they switched back to the classic cartoony style.
That leaves us with a few other questions:
- What will the characters look like?
- What will replace "bombs"?
- What locations will the battles take place in?
- Will the game be 3D?
I was thinking that a head shape similar to Katamari's might be useful - basically something similar to that.
For bombs, I have no idea what should replace them. Willing to hear suggestions! Something large and that changes over time to show that it's "in play".
For locations, I'm thinking places that kids go for fun to keep up with the lively, happy theme. Places like carnivals and movie theatres, though I was also thinking of taking some scenery that is reminiscent of some more popular videogames (maybe a map with a large ring in the centre for halo fans).
The game will not be in 3D. There's no reason to change camera angles, it's harder on the phone and if you take a 3D isometric view, it would probably be a disadvantage the players who start on the far side of the board.
nice stuff!
ReplyDeletecant wait
ReplyDeleteNot good in 3d you say
ReplyDeleteinstead of bombs maybe water balloons? to add to the appeal to children and younger crowd with the whole cartoony look but not to scare away older people because water balloons are just friendly...
ReplyDeleteor fruit...
or poop i suppose.
thats great i cant wait
ReplyDeleteI prefer the classic style as well. Nothing really beat the SNES version imo.
ReplyDeleteYes a real retro style could win the race
ReplyDeleteGoing to follow the project. Got nothing to add for now - but when I do I'll post! Cheers :)
ReplyDeleteretro for the win!
ReplyDeleteRetro, go with it, it's looking promising so far
ReplyDeleteI'd say classic top down feel of bomberman. Maybe a little isometric if you wanna get crazy with it.
ReplyDeleteLove retro style games! Keep us updated!
ReplyDeleteMaybe instead of a bomb you could use a cherry or apple?
ReplyDeleteMake it a bunch of scuba divers underwater and use Pufferfish as the bombs. The underwater theme would be very easy to create and would look really nice.
ReplyDeleteBomberman was such a sweet game. Have it for the wii
ReplyDeleteYou're making your own game? Intense.
ReplyDeleteYou got some figuring out to do, but it's good you're not set on one particular idea. Looking forward to the finished deal man!
ReplyDeleteIm not the biggest fan of 3D
ReplyDeleteWhat will the characters look like? Something different unseen in any popular video but simple like: little Piggies! or kittens or bunnies
ReplyDeleteWhat will replace "bombs"? pinatas! they should explode with colorful "candy" Different pinatas can have different effects
What locations will the battles take place in? The final stage should be the farm for these piglets. maybe a school? clouds level? Chinese/Asian theme?
Will the game be 3D? no keep it 2D bomberman-stye
I love the idea of big-headed characters. Go for it!
ReplyDeleteIt would be really difficult in 3D
ReplyDeleteI agree. A simple, stylized cartoon of your character is the most effective. They have a lasting appeal. Take Angry Birds, Rolando and Doodle Jump for example.
ReplyDeleteAnd yeah, keep it 2D. 3D takes up too much space, and the isometric view is annoying and not always better.
Sonic in 2D was a lot better than in 3D.